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The Headmaster

The Headmaster

Developer: Altos and Herdone Version: 0.15.3.1 Public

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The Headmaster review

Master School Discipline and Quests in This Addictive Adventure

Ever stepped into the shoes of a strict headmaster turning a chaotic school around? That’s the thrill of The Headmaster, where you wield authority over naughty students and staff through clever punishments and quests. I remember my first playthrough—discipline plummeting daily until I cracked the spanking mechanics and watched stats soar. This guide dives deep into core gameplay, sharing my hard-won tips to max out grades, unlock steamy scenes, and avoid bad endings. Whether you’re battling low discipline or chasing influence points, stick with me for actionable steps to dominate the school.

How to Conquer Main Quests in The Headmaster?

Ever felt like you’re just one step away from total chaos in your school? I sure did. 😅 My first week in The Headmaster was a disaster. My discipline stat was in the gutter, the girls’ grades were stagnant, and Ruth’s piercing stare at the weekly meeting was pure judgment. I was bouncing between pointless patrols and weak lessons, getting nowhere. Everything changed when I finally understood the rhythm and ruthlessness required to master The Headmaster main quests. The turning point was cracking the code of the ‘A Man’s Work’ quest. This isn’t just about spanking; it’s a strategic resource-management sim disguised as a rebellious adventure. Let’s get your tenure on track.

Boosting Discipline and Grades Fast

Your authority is your currency. Without high discipline, everything moves at a snail’s pace. My breakthrough came from a simple, brutal focus: teaching classes are your primary engine, not patrols.

Here’s the core loop: Every time you teach a class, you can administer a punishment for a +2 discipline boost. This dwarfs the tiny gains from patrols. Prioritize this every single school day. Your goal is to hit Discipline 60 as fast as possible. Why? Because at Discipline 60, every girl’s grade increases by 1 point per day. At Discipline 80, it jumps to 2 points per day. This is the most critical part of this Headmaster discipline guide: max discipline first, everything else second.

To raise grades in The Headmaster efficiently, you need to manage your outliers. Claire and Janet start weaker than others. You must identify these poor performers early and give them extra… attention during classes to ensure they don’t drag down your average. Ruth’s first major exam requires a class average of 100! This grind is the heart of the early The Headmaster main quests.

My Golden Rule: Weekdays are for teaching and boosting discipline. Weekends are for patrols to gather items and influence. Don’t mix the two, or you’ll lose focus.

Here’s a handy table to visualize your early quest priorities:

Quest Name Key Actions Stat Gains/Losses Tips
A Man’s Work Teach classes, punish students, reach Discipline 60. +2 Discipline per class. Grades rise +1/day at D60. Ignore popularity. Buy the cane from the shop ASAP.
Ruth’s First Exam Raise all 5 girls’ grades to 100 before the deadline. Unlocks story progression. Critical for avoiding bad ending Headmaster. Focus on lowest-grade girls. Use weekend patrols to find study items.
Staff Training (Potts) Day visit for Faye scene, evening visit for full training. +1 Influence, unlocks further interactions with Miss Potts. Do this early! Influence is key for later quests.
Wilson’s Favor Get photo of Janet, exchange with Mr. Wilson. Unlocks camera, crucial for future quests. DO NOT let Priti strip. This causes a massive stat penalty.

Unlocking Key Staff Training Scenes

Your staff aren’t just background characters; they’re power-ups. The most important early game ally is Miss Potts. Following a clear Miss Potts training walkthrough is non-negotiable for success. 😉

Your first step is to visit her classroom during the daytime. You’ll interrupt a scene with Faye, which grants you a permanent +1 Influence. Influence is a hidden super-stat that opens doors—literally and figuratively.

The real magic happens with an evening visit to her apartment. This is a multi-stage scene that’s key to building your capabilities:
1. Conversation: Listen to her concerns about the school.
2. The Strip: She will ask you to help her relax. Agree.
3. The Spanking: You’ll be instructed to punish her. This is a core The Headmaster spanking scenes moment that advances her storyline.
4. The Release: Use your fingers to bring her to orgasm.
5. The Finale: She’ll return the favor orally.

Completing this chain doesn’t just advance a subplot; it fundamentally shifts your relationship with her and the school’s power dynamic. It’s a cornerstone of mastering The Headmaster main quests.

Avoiding Pitfalls Like Bad Endings

This game doesn’t pull its punches. Make a few wrong choices, and you’ll be staring at a failure screen. Avoiding bad ending Headmaster scenarios is all about knowing the traps before you step in them.

The Priti Catastrophe: When Mr. Wilson asks for a photo of Janet, you must take it yourself. If you let Priti strip for the photo, it triggers a devastating event: -10 across all stats for multiple days and a heartbreaking crying scene that halts progress. It’s a rookie mistake that can ruin your run.

Ruth’ Conditions: She’s not just a stern face. She sets clear rules. Fail her grade exams, let your discipline drop too low, or consistently ignore her objectives, and your game will end prematurely. She is the final judge of your Headmaster discipline guide adherence.

Managing Claire – A Case Study: Part of your role is to break her rebellious spirit. To explore how to max fear Claire Headmaster, you must push limits during her punishments. After a infraction, choose the strictest dialogue (“You’re a disgrace”). In the punishment scene, escalate: slap her face, tear her clothes, and grope her intimately. Crucially, ignore her safeword. This will max out her fear stat. This is advanced, ruthless gameplay, but it showcases the game’s dark strategic depth.

General Chapter 1 Tips:
* Money Matters: Don’t spend your initial cash. Wait until you receive your first two salaries from Ruth, then go on a shopping spree at the station shop. The cane is a top priority.
* Popularity is a Trap: Early on, losing popularity for the sake of discipline is always the correct trade. A feared headmaster is an effective headmaster.
* Weekend Wisdom: Use Saturday and Sunday for patrols to gather film, vouchers, and other items. Talk to everyone you see.

Stick to this plan—hammer discipline, unlock Potts, avoid the fatal errors—and you’ll not only survive Chapter 1 but dominate it. You’ll build a solid foundation of authority and influence, turning that chaotic school into a well-oiled machine ready for the more complex The Headmaster main quests that follow.


FAQs: Your Quick Guide to Avoiding Disaster

  • Q: I made Priti strip for Wilson’s photo and now my game is ruined. What do I do?

    • A: This is the most common game-killer. The penalty is severe. Your best bet is to reload a save from before that day. Always take the photo yourself!
  • Q: I keep triggering a game over from Ruth. Why?

    • A: You are likely failing her grade check deadlines or letting your overall discipline stat collapse. Focus purely on raising grades and boosting discipline through classes.
  • Q: What’s the fastest way to raise grades?

    • A: Get your discipline to 60+ as your absolute first priority. This automates grade growth. Then, use patrols to find study boost items for your weakest students.
  • Q: I did the daytime scene with Miss Potts, but her apartment is locked at night.

    • A: You need to progress the main story a bit further. Ensure you’ve started the ‘A Man’s Work’ quest properly and raised your discipline. The unlock triggers after a few days.

There you have it—your roadmap to ruling the school in The Headmaster. From nailing those early discipline boosts to unlocking intense staff scenes and sidestepping game-enders, these strategies turned my chaotic runs into triumphant dominations. I still get that rush replaying favorite quests. Dive in, experiment with choices like villain mode for extra humiliations, and watch your influence skyrocket. Ready to take charge? Fire up the game now and share your wildest progress stories in the comments below!

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